時間 (Year): 2024
時間 (Year): 2024
類型 (Category): Installation Art
類型 (Category): Installation Art
時間 (Year): 2024
類型 (Category): Installation Art
PARTS
PARTS
PARTS
Medical Face Mask (×1)
5V-24V Motor Forward/Reverse Controller Timing Delay Time Cycles Relay Motor Controller Board (×1)
Arduino Uno Board (×1)
5V Relay Module (×1)
12V, 3A Power Supply Cord (×1)
Medical Face Mask (×1)
5V-24V Motor Forward/Reverse Controller Timing Delay Time Cycles Relay Motor Controller Board (×1)
Arduino Uno Board (×1)
5V Relay Module (×1)
12V, 3A Power Supply Cord (×1)
Medical Face Mask (×1)
5V-24V Motor Forward/Reverse Controller Timing Delay Time Cycles Relay Motor Controller Board (×1)
Arduino Uno Board (×1)
5V Relay Module (×1)
12V, 3A Power Supply Cord (×1)
VIDEO IN ACTION
VIDEO IN ACTION
VIDEO IN ACTION
It explores humanity's dependence on technology by externalizing basic functions like breathing, critiquing the loss of autonomy and intimacy. It highlights the paradox of technological progress—solving human challenges while creating new dependencies and inequalities. At its core, it reflects on how survival-driven innovation reshapes the essence of being human.
ABOUT
ABOUT
It explores humanity's dependence on technology by externalizing basic functions like breathing, critiquing the loss of autonomy and intimacy. It highlights the paradox of technological progress—solving human challenges while creating new dependencies and inequalities. At its core, it reflects on how survival-driven innovation reshapes the essence of being human.
It explores humanity's dependence on technology by externalizing basic functions like breathing, critiquing the loss of autonomy and intimacy. It highlights the paradox of technological progress—solving human challenges while creating new dependencies and inequalities. At its core, it reflects on how survival-driven innovation reshapes the essence of being human.
PROBLEM UNSOLVED
PROBLEM UNSOLVED
PROBLEM UNSOLVED
A key unresolved issue in this project is the reliance on a wall connection to power the fan, which limits portability and flexibility. The challenge lies in adapting the setup to work efficiently with a portable power bank. One potential solution could involve optimizing the fan's power consumption to be compatible with standard power bank capacities or exploring lightweight, high-capacity battery packs that can sustain the system without requiring constant recharging. Addressing this limitation would greatly enhance the practicality and mobility of the design.
A key unresolved issue in this project is the reliance on a wall connection to power the fan, which limits portability and flexibility. The challenge lies in adapting the setup to work efficiently with a portable power bank. One potential solution could involve optimizing the fan's power consumption to be compatible with standard power bank capacities or exploring lightweight, high-capacity battery packs that can sustain the system without requiring constant recharging. Addressing this limitation would greatly enhance the practicality and mobility of the design.
A key unresolved issue in this project is the reliance on a wall connection to power the fan, which limits portability and flexibility. The challenge lies in adapting the setup to work efficiently with a portable power bank. One potential solution could involve optimizing the fan's power consumption to be compatible with standard power bank capacities or exploring lightweight, high-capacity battery packs that can sustain the system without requiring constant recharging. Addressing this limitation would greatly enhance the practicality and mobility of the design.
CODE SNIPPET
CODE SNIPPET
CODE SNIPPET
const int relayPin = 13; // Define the pin connected to the relay
unsigned long onTime = 2000; // Adjust on time in milliseconds (2 seconds)
unsigned long offTime = 4000; // Adjust off time in milliseconds (5 seconds)
unsigned long nextStateTime = millis(); // Timer for state change
void setup() {
pinMode(relayPin, OUTPUT); // Set the relay pin as output
}
void loop() {
unsigned long currentTime = millis();
// Check if it's time to change the relay state
if (currentTime >= nextStateTime) {
// Toggle the relay state
digitalWrite(relayPin, !digitalRead(relayPin));
// Update the next state change timer
if (digitalRead(relayPin) == HIGH) { // Is relay currently on?
nextStateTime += onTime; // Schedule next change to off state
} else {
nextStateTime += offTime; // Schedule next change to on state
}
}
}
const int relayPin = 13; // Define the pin connected to the relay
unsigned long onTime = 2000; // Adjust on time in milliseconds (2 seconds)
unsigned long offTime = 4000; // Adjust off time in milliseconds (5 seconds)
unsigned long nextStateTime = millis(); // Timer for state change
void setup() {
pinMode(relayPin, OUTPUT); // Set the relay pin as output
}
void loop() {
unsigned long currentTime = millis();
// Check if it's time to change the relay state
if (currentTime >= nextStateTime) {
// Toggle the relay state
digitalWrite(relayPin, !digitalRead(relayPin));
// Update the next state change timer
if (digitalRead(relayPin) == HIGH) { // Is relay currently on?
nextStateTime += onTime; // Schedule next change to off state
} else {
nextStateTime += offTime; // Schedule next change to on state
}
}
}
const int relayPin = 13; // Define the pin connected to the relay
unsigned long onTime = 2000; // Adjust on time in milliseconds (2 seconds)
unsigned long offTime = 4000; // Adjust off time in milliseconds (5 seconds)
unsigned long nextStateTime = millis(); // Timer for state change
void setup() {
pinMode(relayPin, OUTPUT); // Set the relay pin as output
}
void loop() {
unsigned long currentTime = millis();
// Check if it's time to change the relay state
if (currentTime >= nextStateTime) {
// Toggle the relay state
digitalWrite(relayPin, !digitalRead(relayPin));
// Update the next state change timer
if (digitalRead(relayPin) == HIGH) { // Is relay currently on?
nextStateTime += onTime; // Schedule next change to off state
} else {
nextStateTime += offTime; // Schedule next change to on state
}
}
}
